This entry was posted on Friday, February 10th, 2012 at 05:00 and tagged with blender, cycles and posted in Uncategorized. You can follow any responses to this entry through the RSS 2.0 feed.
RT @BrianFargo: We have been supplied the source code to Unity for the express purpose of making the Linux version. 2 weeks ago
RT @BrianFargo: I can officially announce that we've chosen the Unity engine for Wasteland 2. It meets all the criteria we need. First s ... 2 weeks ago